The new IG reference sheets. I'm sure all IG players around the world are dancing with hapiness at this moment.
Thursday, 19 February 2009
Monday, 16 February 2009
This model also means my first five points awarded for finishing miniatures this year! Wooooooo!! Well, to be sincere this model has actually been mostly painted in late 2008, but I’m gonna give me the points as Admiral Drax does – it doesn’t matter how long it takes, it does when it is done! And I’ve spent no less than three hours this weekend on it, so I think this is perfectly justified.
I guess I’ll start with the Wraithlord this weekend. It’s one of my favourite models of the Eldar army, and I’ve added my “personal touch” on it… more on this in a few days :)
Wednesday, 4 February 2009
I’ve been very busy lately, and haven’t been able to finish any of my projects during January. Shame on me again, but I’ve made some progress nonetheless. First, I’ve seriously considered including (and mastering a bit if possible) a new painting technique to my already learned ones (more info on this soon). Second, I‘ve directed my main efforts towards painting my bugs, almost finishing a few gaunts. Third, being a bit fed up of painting always the same stuff, I decided to give myself a short break and paint something completely different but nonetheless quite useful: counters and markers. I decided going for those after playing a few games and noticing a real need of a way to control the numbers of wounds caused on a miniature, the leadership tests to be taken by a unit after the shooting phase, pinned units and so on; besides, I wanted to try a bit of freehand just for the sake of it. I’ve already finished modelling a wound counter for my tyranids (again, more info on this soon) and finished some basic markers for my 40K games.
The markers are really simple: I took some spare round bases I had laying in my bitz box and glued some circles of plasticard on top of them (to get a perfectly flat surface). I primed them black, and painted some warning symbols on them. The red ones will serve for serious leadership tests, such as panic, and will identify fleeing units too; while the yellow ones (not finished yet) will quickly identify pinned/to ground units.
I’m quite happy on how they turned out, and although I was looking for a more serious look in them, they have some kind of “comic book” look I like very much. I’m planning to do some more of those for representing objectives, psychic powers and more stuff I may need during a game. Anybody has an idea I could use for their design? I’d thank any contribution :)